Information
Welcome to the official documentation for BungeeStaffAlerts. Get notified when staff Join, Leave or switch servers!
β Introduction
Welcome to the BungeeStaffAlerts documentation! This plugin is designed to keep server administrators and staff informed of staff activity across a BungeeCord network. Whether staff members join, leave, or switch servers, BungeeStaffAlerts ensures you are always in the know, both in-game and on Discord.
π Overview
BungeeStaffAlerts is a lightweight plugin that sends real-time alerts to staff when other staff members connect, disconnect, or switch between servers. It integrates seamlessly with Discord via a custom webhook, providing a unified communication channel for all your server needs.
β Features
π Real-Time In-Game Alerts: Automatically notify staff in-game of other staff members' activities.
π Discord Webhook Integration: Send activity alerts directly to a Discord channel.
β‘ Lightweight and Efficient: Designed to have minimal impact on server performance.
π οΈ Easy to Configure: Simple setup process with clear instructions.
π₯ Installation
Prerequisites
Minecraft server running Bungeecord version 1.21 or higher.
Steps
Download the BungeeStaffAlerts Plugin jar from BuiltByBit.
Place the jar file into your server's 'plugins' directory.
Restart your server to load the plugin.
π§ Commands & Permissions
Permissions
"bsa.staff"
Permission to flag the alerts. (Give this to your staff)
"bsa.notify"
Permission to receive alerts in game
π¨βπ» Configuration
After installation, a config.yml file will be generated in the plugins/BungeeStaffAlerts directory. This file allows you to customize various settings, including the Discord webhook URL and message formats.
Basic Configuration
Below is what the config.yml file looks like:
# BungeeStaffAlerts Configuration
Use-Webhook: 'true'
Webhook-URL: <WEBHOOK URL HERE>
#Minecraft Messages
#Placeholders: %player% | %serverto% | %serverfrom%
ConnectedMessage: '&f&lBSA > &6%player% &fhas connected to the server.'
DisconnectMessage: '&f&lBSA > &6%player% &fhas disconnected from the server.'
TransferMessage: '&f&lBSA > &6%player% &fconnected to &b%serverto% &ffrom &b%serverfrom%&f.'
#Discord Webhook Messages:
#Placeholders: %player% | %serverto% | %serverfrom%
DiscordConnectedMessage: '[BSA] %player% has connected to the server.'
DiscordDisconnectMessage: '[BSA] %player% has disconnected from the server.'
DiscordTransferMessage: '[BSA] %player% connected to %serverto% from %serverfrom%.'
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